Deciding to have a burger shop game (similar with the Youtube tutorial)
Installed Unity, Visual Studio editor
Imported all the assets available (consists of parts of burgers - bottom bun, top bun, lettuce, tomatoes, patty, 2 customers)
Adding scripts to click on bottom bun, top bun, lettuce, tomato to the plate.
Adding click to patty to be cook in the grill, adding timer to make the patty dark and spoiled.
Adding click to the patty that is cooked, to move to the plate.
Arranged a good position in the plate for the burger
This is the first time I'm trying to create a game. Creating a game is hard -_- (who am I kidding...), it involves a lot of mechanics - things that need to work on at the same time, example, while you added functions for the objects (food items), you also need to add functions to the customers that asked the burger (for example), adding functions to cook the meat, and clicks to be able to click on it. or throw it away when it's spoiled. Need to remember a lot of things to work on. In the end need to add some animations/sound.
I'm having trouble with the sizing of the objects to fit the scene, it looks ok in the editor, but when I built it, the sizing is not accurate, that I need to resize all the objects, and it's so tedious. I haven't do this one yet. I'll try to make all the functions work first I guess, or I will do resize first before adding all functions?